// 3D 几何完整性验证: 先 npx esbuild src/three/profileGeo.ts src/types/drawing.ts --format=cjs --platform=node --outfile=.val/编译产物, 再运行本脚本 // 3D 功能完整性验证: 对全部 254 套样板执行 3D 构建管线, 逐网格检测 NaN/有限值 const fs = require('fs'); const { profileGeo, geometryIsValid } = require('./.val/pg.cjs'); const { parseDrawing, inferSashGlyphs, replayShape } = require('./.val/drawing.cjs'); const THREE = require('./.val/pg.cjs').THREE || require('./node_modules/three/build/three.cjs'); const files = fs.readdirSync('D:/Code/huamenchuang/data/windoor-drawings') .filter(f => f.endsWith('.dxf') === false && f.endsWith('.json')); let fail = 0, total = 0, totalMesh = 0, sashCount = 0, badList = []; for (const f of files) { const raw = JSON.parse(fs.readFileSync('D:/Code/huamenchuang/data/windoor-drawings/' + f, 'utf8')).drawing_data; let dd; try { dd = typeof raw === 'string' ? JSON.parse(raw) : raw; } catch { fail++; badList.push([f, 'json']); continue; } total++; // 模拟 WindoorThreed.build 的网格生成 const pts = []; for (const s of dd.sm) { for (const r of replayShape(s).regions) for (const seg of r) { if (Number.isFinite(seg.ps?.x) && Number.isFinite(seg.ps?.y)) pts.push(seg.ps); if (Number.isFinite(seg.pe?.x) && Number.isFinite(seg.pe?.y)) pts.push(seg.pe); } } if (!pts.length) continue; const xs = pts.map(p => p.x), ys = pts.map(p => p.y); const gw = Math.max(...xs) - Math.min(...xs), gh = Math.max(...ys) - Math.min(...ys); const maxDim = Math.max(gw, gh); if (!Number.isFinite(maxDim) || maxDim <= 0) { fail++; badList.push([f, 'maxDim']); continue; } const S = 1 / maxDim; const DEPTH = Math.max(0.05, (dd.s?.cs ?? 60) * S * 1.4); const geos = []; for (const shape of dd.sm) { const { regions, sashes } = inferSashGlyphs(shape); const bbs = regions.map(r => { const p = r.flatMap(seg => [seg.ps, seg.pe]).filter(p => Number.isFinite(p.x) && Number.isFinite(p.y)); const X = p.map(q => q.x), Y = p.map(q => q.y); return { x0: Math.min(...X), y0: Math.min(...Y), x1: Math.max(...X), y1: Math.max(...Y) }; }); sashCount += sashes.length; // 区域玻璃盒 + 薄梃(用 profileGeo 模拟) + 扇面板挤出 for (const bb of bbs) { const w = (bb.x1 - bb.x0) * S, h = (bb.y1 - bb.y0) * S; if (!Number.isFinite(w) || !Number.isFinite(h) || w <= 0 || h <= 0) { fail++; badList.push([f, 'region']); continue; } geos.push(new THREE.BoxGeometry(w, h, 0.008)); geos.push(profileGeo(w, Math.max(0.01, DEPTH * 0.4), DEPTH * 0.55, 2)); } for (const s of sashes) { const w = (s.x1 - s.x0) * S, h = (s.y1 - s.y0) * S; if (!Number.isFinite(w) || !Number.isFinite(h)) { fail++; badList.push([f, 'sash']); continue; } if (w < 0.02 || h < 0.02) continue; geos.push(profileGeo(w, h * 0.12 + 0.014, DEPTH * 0.7, 2)); } // 整体外框 if (bbs.length) { const X = bbs.flatMap(b => [b.x0, b.x1]), Y = bbs.flatMap(b => [b.y0, b.y1]); geos.push(profileGeo((Math.max(...X) - Math.min(...X)) * S + 0.05, DEPTH, DEPTH, 3)); geos.push(profileGeo((Math.max(...Y) - Math.min(...Y)) * S + 0.05, DEPTH, DEPTH, 3)); } } for (const g of geos) { totalMesh++; if (!geometryIsValid(g)) { fail++; badList.push([f, 'geometry NaN']); } } } console.log(`样板: ${total} | 网格几何: ${totalMesh} | 扇总数: ${sashCount}`); console.log(fail === 0 ? '✓ 全部通过: 0 个 NaN/无效几何' : `✗ 失败 ${fail}:`); if (badList.length) console.log(badList.slice(0, 10)); process.exit(fail === 0 ? 0 : 1);